uncalled: (♢ it should be a BATTLE CORGI)
Shima Sakon [島左近] ([personal profile] uncalled) wrote2014-03-10 10:10 am

OOC ✦ Application

Name: Dana
Contact Info: plurk: [plurk.com profile] danatree
Other Characters Played: N/A!
Requested apartment: Wherever Ishida Mitsunari goes!

Character Name: Sakon Shima
Canon: Sengoku BASARA 4
Canon Point: Post-Drama Route

Background/History: SenBASA Wiki Link!

Personality: So the part of his life where Sakon wasn’t Shima Sakon is quite possibly just as important as any other. Before he encountered Ishida Mitsunari, an esteemed general of the Toyotomi Army known as the ‘Left Arm’ of Hideyoshi, Shima Sakon was instead Shima Kiyooki. Unlike the Sakon who is now full of purpose and determined to protect and support Mitsunari at all costs, Kiyooki didn’t have a particular way of life that he was fond of. Instead, he would practice with his sword and gamble to pass the time. Everything to him was a game, something that he could bet on to make the stakes more interesting. Kiyooki needed the risks in order to make life worth living, to make it seem less empty and dull. After all, when you live in the Warring States and you’re not at war, how else are you supposed to spend your time?

This was about the time when Kiyooki encountered Mitsunari. As is usual with samurai, their encounter began in a battle. Kiyooki held no passion for the Toyotomi Army, but could acknowledge that he was going against one of the best samurai in the land. His brilliant idea? Up the stakes! He bet his life.

Aaaaand then he lost.

It was only when he knocked flat on his back, looking up at Mitsunari, whose sword poised to slice his throat that Kiyooki actually had to take a moment to re-evaluate his life. He shed a tear to his own surprise, unsure why he suddenly cared about his life now. Mitsunari merely looked away, scoffing in response to the sudden fear in the eyes of the man before him, who was previously so full of confidence. It was then that he took the time to explain that he did not care for how Kiyooki lived his life, as Mitsunari knew that it was his honor to live and die for Hideyoshi. In that split second, Kiyooki decided that he wanted to serve Mitsunari just as Mitsunari served Hideyoshi. Kneeling and with his arm crossed against his chest, Kiyooki made the vow to follow Mitsunari. He did this all without Mitsunari asking his name.

When he did introduce himself, it was as Shima Sakon. ‘Sakon’ is a play on words, meaning ‘close to the left’. In essence, Kiyooki renamed himself that day, hoping for a fresh start where he would not be aimless, but rather tethered to Mitsunari, the Left Arm of the Toyotomi.

And now he sticks out like a sore thumb in that same army.

Now I’m not going to say that Sakon is dumb, per se, except for the fact that there’s not really any better way to phrase the way that his mind works. The Toyotomi Army essentially plays the role of the Big Bad Army that’s taking over the Land of the Rising Sun, ruling over the people with an iron fist and utilizing strategies that are brilliant yet ruthless. Once Tokugawa Ieyasu (a well-known happy-go-lucky person, because seriously he's constantly compared to the sun) left their faction, he kind of took all other hopes of cheer with him. Now basically every single one of the prominent Toyotomi leaders is not prone to random smiling or any sort of goofing off. For the sake of their goal, they are nothing short of deadly. Sakon, noticing this, once wondered, “I’ve been thinking about this for a long time… but is it me or are the Toyotomi kind of gloomy?”

No, Sakon. You think?

That said, he does have the best of intentions. When at a Hot Springs stage in the game, Sakon actually took into consideration that he needs to prepare the tea of Toyotomi Hideyoshi, the head of the army, however he ultimately decided that the water was unfit for the glorious tea of his lord. Because obviously that's perfectly normal thought when you’re in the middle of a raging battle against one of the other armies in the land. Of course. And when he’s put in charge of protecting the castle, he would say, “Protect the gate as if it were Mitsunari-sama!!” before realizing, “…. Wait, that’s a little too scary…”

For all his silliness, Sakon really does have fierce loyalty… to Mitsunari and no other. As far as he’s concerned, Mitsunari gave him a reason to live and now he’s going to pledge the rest of his life to him. Interestingly enough, that same loyalty does not exactly extend to the rest of the Toyotomi Army. Despite advancing their cause and acting as one of their vassals, Sakon has admitted that he’s really not that big on the whole “Toyotomi-ruled Land” sort of thing. As for an “Ishida-ruled Land”? Well. He wasn’t the one to say it… but he’d honestly be willing to do anything it would take for Mitsunari to succeed. His life is now to be used at Mitsunari’s leisure, as far as he’s concerned. Despite his flippant nature in all else, Sakon is completely and totally focused in his desire to serve Mitsunari faithfully.

That said, that hardly makes Sakon anti-social. No, if anything he’s quite the opposite. Upon meeting his rival, Shibata Katsuie, on the battlefield in Date Masamune’s gameplay, he immediately bursts into a barrage of questions because he’s curious about the boy – nevermind that he’ll probably have to fight him in about five minutes. In fact, he welcomes that! “Hey, what’s your name? How old are you? Do you like gambling? Are you fidgeting because you wanna fight too?! It's no fun if you're just watching.” He’s a bit like an excited puppy that way. He’s incredibly eager to get to know people, regardless of what faction they fight for.

Katsuie in particular is a special example. In Sakon’s own drama route, seeing the lifeless and unmotivated Katsuie really manages to ignite a fire in Sakon. He claims to have once known Katsuie when he was a great and charismatic leader. So seeing him lost and unable to grab his own future, well, it reminds Sakon quite a bit of his Kiyooki days. As a result, it makes him all the more eager to help Katsuie and try to help piece his life together, to the point that he’d leave his lord’s side just to help this one person that once inspired him forever ago. Honestly, Sakon responds very well to passion – if he’s seen it once, he’ll believe in you for the rest of his life. It’s a quality that he admires and it brings out the generosity in him. Now that he’s found his way of life, he’s more than eager to help other people find theirs. (Just so long as, y’know, it doesn’t take him too long to get back to Mitsunari.)

Funny enough, Sakon’s preferred method is to make use of gambling to this effect. Before, gambling was Kiyooki’s old habit in order to pass the time, but now Sakon is reliant on the activity in a different way. He tosses his dice on a regular basis, claiming that every battle is again a gamble and a risk that you can either win or lose and you have to take your chances. It motivates him and comforts him in the same breath, his dice sort of being Companion Cubes for him. He often talks to them, just because he feels grateful that his dice had managed to lead him this far. In his head, playing around with luck and finding ways to bet on your life is the best way to live since you still are able to control it to a degree. It’s exciting and dangerous territory, so he will never hesitate to use it to his needs.

In the end, it’s his incredibly playful and bouncy nature that characterizes most of Sakon’s interactions with people. Even to people he respects, he isn’t afraid to mess around a bit. Some people (like Sakon) call it good fun, but honestly most people call it being a little shit. He’s not afraid to pick people’s pockets or even lift some of their possession right off of them, announcing that hey, for their bet, would this make a good wager? Nevermind that they never agreed to the bet in the first place. On top of that, he’ll use his acrobatic abilities to flip right out of sight and reappear on someone’s head, somehow managing to get their discreetly and then entertaining himself by checking how long he can keep his balance. But in all honesty, he doesn’t mean any harm in it what-so-ever. He’s just a very fun-loving and carefree guy.

At least, he’s carefree until you bring up a few sore topics. Perhaps it’s due to his integrity as a gambler and the amount of weight that he puts into honest risks, but for whatever reason, Sakon hates cheaters and to a lesser extent, ninjas. He’s completely disdainful of people who use underhanded tactics to get their way and isn’t afraid to call out these ‘cheater bastards’ as he likes to call them, and point out their faults. In fact, it surprises him when he and Sarutobi Sasuke, a ninja of the Takeda Clan, actually get along because Sakon entirely expects himself to hate ninjas because in his logic, their methods of doing things in the shadows and resorting to foul play is equivalent to ‘cheating’ on the battlefield. But at least he can recognize a kindred spirit, like Sasuke, when he sees one. His bias isn’t so strong that he can’t ultimately decide that someone is an exception to his rules if he likes them enough.

Unfortunately just because Sakon likes someone, that doesn’t even mean that it’s the strongest bond in the world. For example, he’s a samurai in Sengoku Era Japan which is meant to be roughly from the 15th century to the 17th century. However the lingo he uses can only be described as some of the most modern slang. He praises Sanada Yukimura for “burning bright as always! It’s hot!!” to which Yukimura, who is known for actually using the appropriately archaic language, can only respond with “It’s… hot??? Your words do not make sense to me!” It’s to the point where Sakon sometimes has trouble communicating with the army tactician for the Toyotomi, lamenting, “Oh man! I never understand what Hanbei-sama says!!” because unlike Sakon, Hanbei actually uses polite language. If anything, it’s just further testament to Sakon’s incredibly flippant and relaxed nature. Also, he might be a timetraveler.

And perhaps as a sidenote to Sakon’s personality, he’s actually kind of sassy when the situation calls for it. He rarely responds in kind when someone is abrasive to him or Mitsunari, instead deflecting with a witty retort. Also he kind of enjoys flustering people too, just to be a jerk. To one of the known women in the game, who openly expresses her disdain for men but is actually a blushing maiden on the inside, Sakon teases her, “Let me guess… you want me to be your husband?!”

In short, he’s kind of a pain in the ass. He’s just as prone to random cartwheels and backflips just because as he is to actually invading your land under orders. It’s true that now he has a purpose in life, but his free time and how he gets things done is still entirely up to him. And since it’s up to Sakon, it’s often done with a grin and a pair of dice.

Abilities/Powers: In the world of Sengoku BASARA, warring states call for powerful generals. This results in every playable character being capable of decimating entire armies by themselves since the average foot soldier, or “mook” if you will, is about the equivalent of a walking punching bag. None of these named characters have any special explanation for their powers, even though some of them are built like Gundams or levitate. In particular, the perfectly healthy ones are supposed to just have gotten their strength through honed training and an awful amount of talent. Despite being able to take on entire armies by themselves, they’re described to just experience a lot of ‘growth’.

Despite not being a general, Sakon is still a vassal to Mitsunari and is the first boss encountered whenever a player chooses to tackle the stage of the Toyotomi army. Despite being the lowest of the ranks, he’s still quite capable of defending himself and his lords quite well. His fighting style is a combination of wielding dual swords and delivering a series of kicks, and he’s capable of switching between the two seamlessly. For the most part, his sword work revolves around series of quick, broad slashes combined with his increased speed. A fast opponent on the battlefield, Sakon switches his hold on his swords to reverse grip when he chooses to attack with fancy footwork instead. He’s capable of delivering kicks both on the ground and in the air and sometimes breakdances as an attack form. (He’s quite fun at parties.)

Now all samurai in the series are fairly graceful on their feet, but Sakon takes it to a complete new level as his entire moveset is riddled with acrobatic feats. He’s basically the deadliest gymnast you’ll ever meet. As opposed to simple backsteps, he’ll backflip right out of a confrontation. He will flip through the air and use the heads of his enemies as stepping-stones. His opponent has to deal with his one-handed cartwheels and round-offs as they’re actually used offensively since he’s capable of managing them with his swords still in his hands. In one case, he faces against a charging samurai and flips into the air before landing promptly on the end of his opponent’s spears, grinning the entire time. He takes being ‘light on your feet’ to an entirely different level.

Each samurai also has an element attributed to them, which enhances each of their normal skills. Sakon’s element is wind, which likely only helps him bounce around. More conventionally, it also lets him whip up mini tornados and contained tempests to send his enemies barreling away or sliced up by sharp gales.

And as if he wasn’t annoying enough, he’s also got quick fingers and is a skilled pickpocket. Quite the pain in the ass, this one.

Items/Weapons:
• Twin swords, named Even and Odd.
• Set of Dice.
• Deck of Hanafuda playing cards.

Sample Entry: Test Drive Meme Link!

Sample Entry Two:

He probably took a wrong turn somewhere.

He probably took a wrong turn somewhere really sharply and managed to lose Katsuie.

He probably took a wrong turn somewhere really sharply, lost Katsuie, and was then attacked by ninjas. Most likely, he was able to hold his own until someone clocked him in the back of the head and knocked him unconscious, carrying him somewhere else entirely. And then whoever managed that proceeded to get really bored with the entire plan and left him. Or they got eaten by some terrible creature worthy of nightmares.

Sakon nodded to himself, even as he walked around this completely unfamiliar area. That had to be it. Did they take him overseas? Even the architecture of this place didn't really match up what he was used to. He considered that deeply for a moment. Maybe he was attacked by pirates instead of ninjas - pirates have ships that could take him overseas, right?

His mind continued to wander, building on his theory that was already starting to become farfetched even by his standards. His steps followed much of the same pattern, moving wherever his whims took him as he looked around and tried to find some clue as to where he was. Already he started to have a vague feeling of dread-

After all, when he said "I'm skipping out for a bit, Mitsunari-sama!" he didn't really intend for it to take enough time for him to get kidnapped.

(Except he wasn't a kid - so attractive young man-napped, maybe?)

Regardless, he knew that he was going to be in so, so much trouble.

Already, his brain started to full in the blanks for him. 'Sakon!! You dare to waste time fooling around when you are meant to serve the Toyotomi?!' the imaginary Mitsunari in his mind yelled at him.

"A-Aahhh, sorry, Mitsunari-sama!!" Sakon suddenly blurted as he picked up the pace and started to take up a light jog in place for his previous casual meandering. "I'm on my way back! Even if I have to fight a whole crew of pirates!!"

Though admittedly taking them on would be a little difficult on his own- and then he remembered something else.

"Oh man, I lost Katsuie!"

The goddess of fortune was not smiling upon him today.